Dark Souls inspired Camera Lock On / Targeting system UE4 plugin

December 31, 2018

I am happy to announce and talk here about an UE4 plugin I wrote recently. It is pretty basic and simple, but I feel like it is now fleshed out enough for me to share it.

This is a free and open-source plugin written entirely in C++ which adds support for a simple Dark Souls inspired Camera Lock On / Targeting system.

It was first developed and tested in Blueprints following the implementation of the people over at Lurendium, with this tutorial series: Part 1, Part 2, Part 3, and then converted and rewritten into a C++ module and plugin.

Thanks and Credits

All of these were a great source of inspiration. Thanks a lot for their work.